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	<title>Comments on: Red Hat High 2007: Getting Started</title>
	<link>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/</link>
	<description>Red Hat Magazine</description>
	<pubDate>Fri,  8 Aug 2008 20:40:59 +0000</pubDate>
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		<title>by: Small Cnc Milling Machine</title>
		<link>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-86477</link>
		<pubDate>Fri, 16 May 2008 18:41:53 +0000</pubDate>
		<guid>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-86477</guid>
					<description>&lt;strong&gt;Small Cnc Milling Machine&lt;/strong&gt;

I found your site on technorati and read a few of your other posts. Keep up the good work. I just added your RSS feed to my Google News Reader. Looking forward to reading more from you.</description>
		<content:encoded><![CDATA[<p><strong>Small Cnc Milling Machine</strong></p>
<p>I found your site on technorati and read a few of your other posts. Keep up the good work. I just added your RSS feed to my Google News Reader. Looking forward to reading more from you.
</p>
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		<title>by: 高海涛</title>
		<link>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-14166</link>
		<pubDate>Wed, 18 Jul 2007 01:21:37 +0000</pubDate>
		<guid>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-14166</guid>
					<description>有没有中文版的?有的话就标一下我想下载</description>
		<content:encoded><![CDATA[<p>有没有中文版的?有的话就标一下我想下载
</p>
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		<title>by: Greg DeKoenigsberg</title>
		<link>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-13873</link>
		<pubDate>Fri, 13 Jul 2007 22:34:10 +0000</pubDate>
		<guid>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-13873</guid>
					<description>Wally... as ERM has already pointed out, there are a number of good Blender books, so that's a good way to get started -- but we're also considering making this a teach-the-teachers program as well.  Sounds like the kind of program you might be interested in -- especially if we can subsidize it.  Which we'd consider, since we subsidized Red Hat High completely.

And Josh, we're looking to release the curricula under an OpenCourseware-type license, but we've got some homework to do in order to make that happen the right way.</description>
		<content:encoded><![CDATA[<p>Wally&#8230; as ERM has already pointed out, there are a number of good Blender books, so that&#8217;s a good way to get started &#8212; but we&#8217;re also considering making this a teach-the-teachers program as well.  Sounds like the kind of program you might be interested in &#8212; especially if we can subsidize it.  Which we&#8217;d consider, since we subsidized Red Hat High completely.</p>
<p>And Josh, we&#8217;re looking to release the curricula under an OpenCourseware-type license, but we&#8217;ve got some homework to do in order to make that happen the right way.
</p>
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		<title>by: Colby Hoke</title>
		<link>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-13631</link>
		<pubDate>Wed, 11 Jul 2007 22:58:53 +0000</pubDate>
		<guid>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-13631</guid>
					<description>We're currently trying to figure out how to get everyone's stuff out there for you all to see. The idea is for it all to be CC, but it ultimately comes down to what the artist wants it to be. 

I'm sitting here in the lab with the Blender guys (yes, Bassam is here, too) and we discussed this just a few minutes ago. And... 


Creative Commons is a choice - one that we all believe in, but a choice either way. These kids will ultimately decide.

I'm sure we'll let you all know where you can see the work they've been spending their time on as soon as possible.

Look for another post by Greg.

Cheers!</description>
		<content:encoded><![CDATA[<p>We&#8217;re currently trying to figure out how to get everyone&#8217;s stuff out there for you all to see. The idea is for it all to be CC, but it ultimately comes down to what the artist wants it to be. </p>
<p>I&#8217;m sitting here in the lab with the Blender guys (yes, Bassam is here, too) and we discussed this just a few minutes ago. And&#8230; </p>
<p>Creative Commons is a choice - one that we all believe in, but a choice either way. These kids will ultimately decide.</p>
<p>I&#8217;m sure we&#8217;ll let you all know where you can see the work they&#8217;ve been spending their time on as soon as possible.</p>
<p>Look for another post by Greg.</p>
<p>Cheers!
</p>
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		<title>by: Josh</title>
		<link>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-13620</link>
		<pubDate>Wed, 11 Jul 2007 21:39:14 +0000</pubDate>
		<guid>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-13620</guid>
					<description>Greg,

Do you guys plan to release the course content under a Creative Commons license?  It'd be great if we could have a decent "summer camp" type curriculum to replicate what you've done all over the country.

Also, there's a similar idea in the UK, as seen on today's LinuxToday:

http://www.telegram.com/article/20070707/NEWS/707070353/1008/NEWS02

Cheers,
-J
</description>
		<content:encoded><![CDATA[<p>Greg,</p>
<p>Do you guys plan to release the course content under a Creative Commons license?  It&#8217;d be great if we could have a decent &#8220;summer camp&#8221; type curriculum to replicate what you&#8217;ve done all over the country.</p>
<p>Also, there&#8217;s a similar idea in the UK, as seen on today&#8217;s LinuxToday:</p>
<p><a href="http://www.telegram.com/article/20070707/NEWS/707070353/1008/NEWS02" rel="nofollow">http://www.telegram.com/article/20070707/NEWS/707070353/1008/NEWS02</a></p>
<p>Cheers,<br />
-J
</p>
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		<title>by: ERM</title>
		<link>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-13573</link>
		<pubDate>Wed, 11 Jul 2007 13:43:39 +0000</pubDate>
		<guid>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-13573</guid>
					<description>Wally,

Blender's actually not that bad.  How much time do you have to learn?  I learned enough to make my first animation within a month.  I learned enough to make my first animated short within 6 months.  If you have the budget, buy "The Essential Blender" and "Introduction to Character Animation".

To see how easy it is, go to http://www.dropthebombproductions.com - if you go to CG Animation, "Penguin Flight" is the animation I produced after a month.  "Jose's Dinner" is my first animated short.

There's also a few of fluid simulations and physics engine simulations I've done, but haven't added to my site.  They're on my vimeo stream, so if you follow the link from "Jose's Dinner" you should find them immediately before.

It's actually a piece of cake to use once you get used to it.</description>
		<content:encoded><![CDATA[<p>Wally,</p>
<p>Blender&#8217;s actually not that bad.  How much time do you have to learn?  I learned enough to make my first animation within a month.  I learned enough to make my first animated short within 6 months.  If you have the budget, buy &#8220;The Essential Blender&#8221; and &#8220;Introduction to Character Animation&#8221;.</p>
<p>To see how easy it is, go to <a href="http://www.dropthebombproductions.com" rel="nofollow">http://www.dropthebombproductions.com</a> - if you go to CG Animation, &#8220;Penguin Flight&#8221; is the animation I produced after a month.  &#8220;Jose&#8217;s Dinner&#8221; is my first animated short.</p>
<p>There&#8217;s also a few of fluid simulations and physics engine simulations I&#8217;ve done, but haven&#8217;t added to my site.  They&#8217;re on my vimeo stream, so if you follow the link from &#8220;Jose&#8217;s Dinner&#8221; you should find them immediately before.</p>
<p>It&#8217;s actually a piece of cake to use once you get used to it.
</p>
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		<title>by: ERM</title>
		<link>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-13572</link>
		<pubDate>Wed, 11 Jul 2007 13:39:47 +0000</pubDate>
		<guid>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-13572</guid>
					<description>Sounds like you're doing the right thing.  Is that Bassam from Blender you have there?  His work is amazing and you're lucky to have him, if it is indeed him.

I just started using Blender last Winter and I'm a college grad with a job.  I've done a little with it, but imagine what I could have been doing had Blender been around when I had all the free time of middle and high school!

Plus, SUPER kudos on introducing these kids to Linux early.  They might start talking about it with their friends and then.....da da dum!</description>
		<content:encoded><![CDATA[<p>Sounds like you&#8217;re doing the right thing.  Is that Bassam from Blender you have there?  His work is amazing and you&#8217;re lucky to have him, if it is indeed him.</p>
<p>I just started using Blender last Winter and I&#8217;m a college grad with a job.  I&#8217;ve done a little with it, but imagine what I could have been doing had Blender been around when I had all the free time of middle and high school!</p>
<p>Plus, SUPER kudos on introducing these kids to Linux early.  They might start talking about it with their friends and then&#8230;..da da dum!
</p>
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		<title>by: wally kulecz</title>
		<link>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-13571</link>
		<pubDate>Wed, 11 Jul 2007 13:38:51 +0000</pubDate>
		<guid>http://www.redhatmagazine.com/2007/07/09/red-hat-high-2007-getting-started/#comment-13571</guid>
					<description>We've got a need for some low budget 3-D scene rendering for visual experiments, I've looked at Blender, but the learning curve seems rather steep to say the least.  I'm very interested in seeing what these kids can come up with using it.  At this point, our budget doesn't look deep enough to pay me to learn Blender, so we're looking for alternatives, or scaling back the project goals for the short term.

--wally.
</description>
		<content:encoded><![CDATA[<p>We&#8217;ve got a need for some low budget 3-D scene rendering for visual experiments, I&#8217;ve looked at Blender, but the learning curve seems rather steep to say the least.  I&#8217;m very interested in seeing what these kids can come up with using it.  At this point, our budget doesn&#8217;t look deep enough to pay me to learn Blender, so we&#8217;re looking for alternatives, or scaling back the project goals for the short term.</p>
<p>&#8211;wally.
</p>
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